

Reduced drops from the most-run SuperUnique monsters, ThreshSocket and Pindleskin. Encouraged players to play in more of the Diablo II areas/locations/levels. Increased the Experience penalty for Clvl 70+ as follows: Clvl 1 - 69: 100% Experience Clvl 70 - 99: 85% - 0.8% Experience (approximately exponential decaying) This prevents low-level characters from joining a party and then staying completely out of harm's way while still getting Experience. Reduced the party member Experience sharing to 0 beyond a maximum distance of about 2 screens from the monster death. Increased the rate of occurrence of Unique monsters in Hell difficulty. Reduced the HP of (Act V) Barbarian soldiers in Nightmare and Hell difficulties. Increased the Experience attached to most Act V monsters in Normal, Nightmare, & Hell difficulties. Added randomized (especially ranged-attack) monsters to Nightmare and Hell Act V - e.g., Burning Dead, Imps, etc. Reduced the effectiveness of Experience runs, power-leveling, and leeching. In Nightmare and Hell difficulties monster damages have generally been increased - dramatically in some cases. This was accomplished by improving monster stats (hp, ac, etc.) and by boosting their AI/behavior in NM and Hell difficulties (that is, by making decisions more often and by simply moving faster).

Beefed up monster difficulty in Act V, Nightmare, and Hell difficulties. Increased difficulty for high-level players to reduce future exploitation of the game system. The collision detection system has been sped up significantly. The player stats and inventory system has been completely redone to run more efficiently, improving server performance and stability. A skill now may have synergy Bonuses (similar to masteries) applied by putting points into other skills. A major result is that nearly any skill can be used by any character class. Although done for our needs, mod-makers should like these changes, too. Monster control/populating/creation is simpler. The skill and monster systems are now completely data-driven. Be prepared to execute a hasty Save and Exit, if your situation seems too dangerous.įundamental architecture changes/improvements Players of Hardcore characters should be even more wary when encountering superunique monsters during an active world event. Players of Hell difficulty Realm games are hereby warned that a new, challenging world-event has been added to Diablo II version 1.10.
Diablo 2 diablo 2 lord of destruction free download update#
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